Lord Graffin Coldwater

Lord of House Coldwater, Knight of the Wyrewood

Description:

Name: Graffin Coldwater
House: Coldwater
Gender: M
Age: 24
Titles: Sir Coldwater
Floating/ Uninvested XP:
Unspent Destiny Points: 2
Stats
Agility: 3
Animal Handling: 3
Athletics: 3
Awarness: 5 1 bonus die in notice
Deception:3
Cunning: 3
Endurance: 4
Fighting: 4
Healing: 1
Language:3
Knowledge:3
Marksmanship: 5 3 bonus in longbows
Persuasion: 3 2 bonus in convince
Status:3
Stealth: 3
Survival: 3
Thievery: 1
Warfare: 3
Will: 3
Qualities( Benefits/ Flaws)
Benefits: Head of house, Heirloom, deadly shot (piercing 1 ) on bows, double shot
Flaws: Thievery
Derived Stats
Intrigue Defense: 11
Composure: 9
Health: 12
Combat Defense: 10

Armor
Armor Type: Leather
Armor Rating: 2
Armor Penalty:-1
Bulk: 0

Weapons
Weapon Name: Long Bow
small sword ( valiern steel)
Test Dice used: Marksmanship + 3 bonus
Weapon Damage calculation: 5
*repeat these as necessary

Bio:

Bio:

Ser Graffin Coldwater son of Former Lord Jeffrey Coldwater attempts to redeem his family name after his father betrayed the king in the Greyjoy rebellion. Graffin young when his father betrayed the king decided he would uphold his family name of being trustful and true to the king and prove his family was worthy of the title. Graffin did however take after his father in one aspect his marksmanship the only thing he admired about his father. Having his father exiled to the wall and his lands revoked. Graffin at the age of 11 gathered all the people who would follow him and set out to redeem his family name after 7 years of training in the wild and practicing his marksmanship at the age of 18 he attended a tournament held by the king and proved himself to be a superior marksman and was officially knighted by the king. 5 years latter after proving himself in a number tournaments to be undefeated, Peter Baelish scouted him out and offered to help him obtain his holdings and lands back.

Lord Graffin Coldwater

A Song of Ice and Fire falloutmind AmonRune